ART 220 · Charleston Southern University · Fall 2026

The whole term

Every meeting with what it reads, what it owes and what it argues. The term chart is still the way to find the next session; this is the way to see all of them against each other.

28 meetings Tue and Thu, 12:30 to 3:20 PM CSU LB 104 2 readings, 0 held here

The term chart The syllabus


The work

  1. 15% Project 1. Editorial Spots (3 weeks) due Sep 17 A publication has assigned you three spot illustrations for one feature article. The article runs on the web, in the newsletter, and as a card in a feed, and your spots run with it. Read the article, then design three small illustrations that respond to what it argues, work together as a set, and read at every size they appear, from article width down to a thumbnail. Hand in production-ready vector files. You will learn the pen tool and curve construction, shape building and boolean operations, color as a reusable system, and how design principles work at editorial scale.
  2. 15% Project 2. Drawn Editorial Illustration (3 weeks) due Oct 8 The same publication wants one large illustration for a different feature. It runs full width at the top of the article and it is also the share card, so it has to work as a hero and survive as a thumbnail. This one is drawn by hand: you will draw on paper, scan or photograph the drawing, and finish it digitally. You will learn mark-making that survives capture, scanning and image clean-up, digital color under a drawn line, and how to move a piece between paper and screen without losing it.
  3. 20% Project 3. Packaging Illustration (4 weeks) due Nov 5 A small food or beverage company needs packaging for a new product. The logo already exists; you are given a simple wordmark to place. You will design the package and the illustration system that covers it. The artwork has to work on a dieline, survive a fold, and hold up on a shelf. Hand in production files and a photographed mockup. You will learn dielines and package structure, how an illustration behaves on a surface that wraps, pattern and repeat, and print production basics: bleed and color separation.
  4. 25% Final Project. Animated Illustration (4 weeks) due Dec 3 You choose the subject and the venue. Design an illustration that moves and deliver it as a seamless loop along with the still image it came from. You will learn to prepare artwork for animation, timing and easing, and loop construction and export, using every tool the term has covered.
  5. 15% Exercises Short technique assignments completed in class and handed in the same day: pen tool and curve work, shape building, color systems, scanning and clean-up, flatting, rigging and easing. An exercise scores 2 for correct completion, 1 if it has errors or is submitted incorrectly, and 3 at the instructor's discretion for work that substantially exceeds the requirements. An average of 2 is full credit. Late exercises are never accepted, but your lowest score is dropped.
  6. 10% Professionalism Come to class prepared with your supplies, files and sketches. Take part in critique and be ready to comment on other students' work. Attendance at critiques is mandatory, and you may be marked absent if you do not have the required work to present.
  7. 100% The whole grade

Part I · Editorial

Illustration that runs beside writing: vector spots, then a drawn illustration finished digitally. Editorial art runs wherever the article runs, a page, a phone, a newsletter, a share card, so the work is judged at every size it appears. Sessions 1 through 14, ending the class before Fall Break.

  1. Tue Aug 25 01 · Lecture

    Course Introduction

    Introductions, a walk through the syllabus, and an overview of the toolsets the course covers. Project 1 is assigned.

  2. Thu Aug 27 02 · Lecture

    Reading an Editorial Brief

    Where editorial illustration runs now: article pages, newsletters, apps, social cards. Developing a concept from a piece of writing, and making an image that reads at every size it will run. Thumbnailing on paper, in class. Also covered: using AI for research and concepting, and how to cite it.

    Reading

    Set

  3. Tue Sep 1 03 · Workshop

    The Pen Tool

    Anchor points, handles, and building a curve with as few points as possible. Exercise in class.

  4. Thu Sep 3 04 · Critique

    Thumbnail Review

    Thumbnails pinned up and read as a group. We are looking for three different concepts, not three versions of one, and for whether an idea still reads at stamp size. Leave with one direction chosen.

    Due

    Set

  5. Tue Sep 8 05 · Workshop

    Shape Building and Pathfinder

    Building forms from primitives, and boolean operations. Work session.

  6. Thu Sep 10 06 · Workshop

    Color Systems

    Global swatches, and building a palette you can reuse across a set. Work session.

    Due

  7. Tue Sep 15 07 · Workshop

    Type and Image

    Placing type with an illustration: lockups, clearance, and what to hand off to a designer. Work session.

  8. Thu Sep 17 08 · Critique

    Project 1 Critique

    Full critique. Present your set at final size and at thumbnail size. Project 2 is assigned.

  9. Tue Sep 22 09 · Lecture

    Capturing a Drawing

    Paper stops being the sketch and becomes the artwork. Turning a finished drawing into a working digital file: scanning, photographing, and levels.

    Set

  10. Thu Sep 24 10 · Workshop

    Drawing for Reproduction

    Line weight, contrast and texture that survive capture. Drawing session on paper.

  11. Tue Sep 29 11 · Workshop

    Scan Clean-Up

    Cleaning a scan, separating line from background, and setting up a working file. Work session.

    Due

  12. Thu Oct 1 12 · Workshop

    Color Under Line

    Flatting and multiply. Building color beneath a drawn line, with and without a tablet. Work session.

  13. Tue Oct 6 13 · Workshop

    Texture and Finish

    Grain, halftone, and edge treatment over flat color: texture that reads as drawn rather than applied. Work session, with desk critiques. The last one before the critique.

  14. Thu Oct 8 14 · Critique

    Project 2 Critique

    Full critique before Fall Break. Project 3 is assigned: pick your product and think about its structure over the break. Production starts when we return.


Part II · Surface and Motion

Illustration on a package, then illustration that moves. Sessions 15 through 28, from the class after the midterm to the last class.

  1. Thu Oct 15 15 · Lecture

    Package Structure

    Dielines, folds, and how an illustration behaves on a surface that wraps. Bring the product you chose over break.

    Set

  2. Tue Oct 20 16 · Workshop

    Illustration on a Dieline

    Getting artwork to behave across panels and folds, and testing it at shelf distance. Work session.

  3. Thu Oct 22 17 · Critique

    Structure Review

    Two structures read as objects rather than as flats. How a panel meets a fold, what the shelf sees first, and which direction can carry an illustration system across a range. Leave with one structure and a dieline.

    Due

    Set

  4. Tue Oct 27 18 · Workshop

    Pattern and Repeat

    Building an illustration system that covers a range of products. Work session.

  5. Thu Oct 29 19 · Workshop

    Mockups

    Getting artwork onto a form and photographing it. Work session.

    Due

  6. Tue Nov 3 20 · Workshop

    Print Production

    Bleed, trapping, and spot versus process color. Preparing files for a printer. Work session.

  7. Thu Nov 5 21 · Critique

    Project 3 Critique

    Full critique. Present the package on the form. The final project is assigned.

  8. Tue Nov 10 22 · Lecture

    Illustration in Motion

    How illustration is used in motion. Loops, easing, and the toolchain we will use.

    Set

  9. Thu Nov 12 23 · Workshop

    Preparing Artwork to Move

    Layer structure and anchor points. Setting up a file before animating. Work session.

  10. Tue Nov 17 24 · Workshop

    Timing and Easing

    Easing, holds, and the difference between a loop that reads and one that stutters. Studies played at the desk. A study that exports cleanly here is proof the file will hold for the whole piece.

    Due

    • Motion study Final Project. Animated Illustration (4 weeks)

    Set

  11. Thu Nov 19 25 · Workshop

    Loops and Export

    Building a seamless loop. File formats, sizes, and what to deliver. Work session.

  12. Tue Nov 24 26 · Critique

    Rough Loop Review

    The whole piece moving, played as a group. Timing is the subject and unfinished artwork is expected. Leave knowing what to fix over the break.

    Due

    • Rough loop Final Project. Animated Illustration (4 weeks)
  13. Thu Nov 26

    No class: Thanksgiving

  14. Tue Dec 1 27 · Workshop

    Final Work Session

    Last work session. Desk critiques on the piece as it stands, then export checks: format, size, and whether the loop still holds on the second pass.

  15. Thu Dec 3 28 · Critique

    Final Critique

    Full critique on the final project, and a review of the term's work.


The exam window

  1. Dec 8 to 14 Final

    Final critique

    The final loops screened and defended, in the exam slot the registrar assigns. You talk about what the image is for, what you tried, and what you would do next.

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